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Majin Buu
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Posted - 2003.12.08 02:13:00 -
[1]
yhe current system inplace atm means NO ONE can travel alone anymore. Anyone camping a gate has a 100% chance of getting a lock, and if this one ship is a scorp then any incomming travel will be locked down and killed with ease. This has been tried out on chais, all it took was one scorp with a mwd sitting just above the gate. It was able to lockdown any ship that jumped/warped in. i understand that this new system has yet to be tweaked. The only thing that needs changing is the radius of these areas so u only need to travel about 4/5km to be able to warp/jump out, this way only ships specifically fitted for fast lock times will actually be able to lock onto a ship
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Majin Buu
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Posted - 2003.12.08 15:19:00 -
[2]
i think the devs are comming at this from the wrong direction. A pilot warping to gate should have the choice to warp away straight away. The whole point of blockading a gate is to stop people going through them, which means blocking the enterance not the exit. The current system inplace atm encourages people to camp the exits of gates so when someone jumps through they will have very little chance of escaping. Maybe they should be making actually getting to the gates harder than leaving the gates
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Majin Buu
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Posted - 2003.12.08 15:23:00 -
[3]
Edited by: Majin Buu on 08/12/2003 15:24:54
Quote: "yhe current system inplace atm means NO ONE can travel alone anymore. Anyone camping a gate has a 100% chance of getting a lock, and if this one ship is a scorp then any incomming travel will be locked down and killed with ease. This has been tried out on chais, all it took was one scorp with a mwd sitting just above the gate. It was able to lockdown any ship that jumped/warped in."
It still got to me with plenty of time to spare. I didnt test frigates but i can imagine they will be alot faster, BUT in my opinion a frigate should not be able to lockdown (scramble/web) a BS by itself 
... Dude, when did you test that? Scorpion with 1 of those new MWD's takes ages to accelerate, and has dry cap after 20 km. And it takes sweet long while to lock on anything. By the time it's in range and with active lock the target is moving fast enough even 4-5 webs don't cut it.
Couple of Vigils on the other hand... well, that's another matter entirely :s
A frigate shouldnt be able to scramble/web a BS by itself anyway cause of the power needed to stop something 100 times its size and mass
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Majin Buu
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Posted - 2003.12.08 15:23:00 -
[4]
Quote: "yhe current system inplace atm means NO ONE can travel alone anymore. Anyone camping a gate has a 100% chance of getting a lock, and if this one ship is a scorp then any incomming travel will be locked down and killed with ease. This has been tried out on chais, all it took was one scorp with a mwd sitting just above the gate. It was able to lockdown any ship that jumped/warped in."
It still got to me with plenty of time to spare. I didnt test frigates but i can imagine they will be alot faster, BUT in my opinion a frigate should not be able to lockdown (scramble/web) a BS by itself 
... Dude, when did you test that? Scorpion with 1 of those new MWD's takes ages to accelerate, and has dry cap after 20 km. And it takes sweet long while to lock on anything. By the time it's in range and with active lock the target is moving fast enough even 4-5 webs don't cut it.
Couple of Vigils on the other hand... well, that's another matter entirely :s
didnt test them 
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Majin Buu
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Posted - 2003.12.08 15:29:00 -
[5]
Quote:
A lone industrial in 0.0 space is a dead pilot and rightly so.
soon(tm) I suggest that the deep space mining operation gets the deep belts mined out by battleships and the ore transported to the nearby moon/safe spot by industrials where the mobile refinery get busy. The presures minerals then get transported onto one or two indrustials who get full battleship excort back to the base etc etc.
Come on guys... there is more to EVE than an instant bookmark 
An experianced indy pilot shouldnt be a dead pilot in 0.0. He should be able to avoid blockades easily (get away from them, not try to run them). The current jump system atm means any pilot who jumps into a blockaded gate is dead, which is wrong
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